iikii's Recent Forum Activity

  • I have problems with mirroring it. When i set it to mirror, the rotation only works when the mouse.x is bigger.

    I set another event where mouse.x is smaller but it has some weird results..

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Holy mono.. i didn't think of using mouse.x as a restriction. Thanks!

    Btw for the arm, it is a separated arm sprite that i pinned to the player box and setting a image point to the player box's arm.

  • anyone has solutions???

  • Nope, it's already set. When i first positioned the other sprites a few days ago, it works but today when i positioned another sprite, the sprite goes way off.

    I read that it may be due to the change of layout but i am not sure.

  • Hi,

    i found some threads about limiting rotation angle but i still cant solve it.

    My character's arm is rotating towards the mouse but i need to set certain angle range so it wont go backwards. I realize the 0 degree starts horizontally.

    Anyone can provide me some example files or ways?

    thanks

  • Hi when i set my sprite position to another sprite, it is way off. I tried using 'pin' and it is also way off the origin point.

    Any fix?

  • Hey sorry, i realized i need to input the mouse.

  • Hi i am new to construct 2.

    I am trying out the beginner tutorial and when i entered 'Mouse.X' in the system events, it tells me that it is a unknown expression.

    A bug or something i missed?

iikii's avatar

iikii

Member since 3 Aug, 2013

None one is following iikii yet!

Connect with iikii

Trophy Case

  • 11-Year Club
  • Email Verified

Progress

12/44
How to earn trophies