aicreator's Recent Forum Activity

  • Yes,but I have tried your code and it is not working for me here are some screenshots of my code -

  • Here is a screenshot of my code-

  • hey dop2000 your code in my project is only working when I do not use variables(whose values can be changed) which are -(Add item-Index : 1,Text:List.Variable 1) instead of exact data which are for example- (Add item-Index:Variable1,Text:List.Variable 1),but I need your code to work with variables as I can change their values later and then use them to add more items on my list without to add similar events again and again and also to follow the "Don't Repeat Yourself" Principal,

    Thank You.

  • I have tried both the advices and even this code of mine which is below code below is not working ,and so can any one help me with this?

  • Cheers

  • dop2000 I have tried this but this is not working,Have I made a mistake here?,and this is the screenshot of my attempt-

  • I am trying to add items from a text input object to an array and then to a dropdown list whenever the "Add Story" button from my project is pressed but when ever i try to do this either no list is added to the list box in my project or it keeps adding items to the list without stopping and to help you to debug my code,Here are some pictures from different times from my educational project whose .c3p file i intend to release to help others to expand on this educational project

    Cheers

  • Sometimes I myself and even others(probably) write code that is partly hard to maintain as it requires a lot of memory and sometimes even some tricks to maintain and debug them so and the feature which i have proposed can recommend one by one events to add in Construct 3's event sheet by detecting which trick you need from a database of tricks and by editing them to better suit their goal in your event sheets,and the events which will be recommended can also be viewed in a photo along with comments defining their use and as an example an event called "Trigger Once while True" which triggers an event once and only when it is True does not work with triggers event can be emulated with the code as follows-

    Global Variable 1 = False

    (Condition)- Every tick

    (Action) -"Insert any action here"

    (Action) -Set Global Variable 1 to True

    (Condition)Is boolean "Global Variable 1 True

    (Action)-"Insert any action here"

    (Action)-Set "Global Variable 1" to False

    and,Here by using this trick with different actions individually here we can as an example emulate a special condition called "Trigger once While True" while also overcoming its limitation of not working with triggers and by using this feature we can be recommended on which actions to add next along with information on when and where we can add our actions to make a trick work as it was intended by its creator and also by having a feature which can allow a user to share his tricks and by allowing others to vote on them just like in Construct 3's addons database the community can get a lot of tricks which can be useful to the users of Construct 3 and I will also like to know what do Ashley and Tom and you think off this feature and would this feature be useful to you.

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aicreator

Member since 16 Oct, 2018

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