jobel's Recent Forum Activity

  • The entire architecture of multiplayer games would need to somehow be simplified in order for a meaningful number of Construct users to start using it.

    But this does look promising. Maybe with it being a more reliable communication protocol it may become more popular and stimulate some easy-to-use frameworks.

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  • how do I notify someone with a space in their username? I searched this thread and found a very old post saying to put '_' underscore as the space but that does not work. I also tried the user #, putting name in quotes, a dash etc.. but none of it works.

    how is it done?

  • Rilem that is good to note for support. But as it wasn't my personal issue, it was someone who was remotely testing my game, that was the controller they were using and none of the buttons worked.

    (sorry have no idea how to tag Headbang Games) that's a great idea. I just realize I need to save this config for the next play separate from saving the game. I haven't done too much with save stuff other than a full game save, any suggestions?

  • I assume someone has written a construct program to remap a controller.

    I had someone test a game using a 8BitDo SN30 Pro. And when they hit "X", Construct heard it as the 'R' key which is quite puzzling.

    I assume I have to listen for button indexes and then save them as variables, then use those variables for the indexes?

    Tagged:

  • the link is fine now... must have been down or something.

    I would note maybe in your doc that when ResHack changes the icon you don't see the change until...actually I'm not sure, maybe reboot or you copy the file over? Normal F5 Refresh doesn't work. And it will not show the changed icon when it in fact HAS been changed.

  • ah okay I understand now. So the best practice is to use ResHack still?

    When I use ResHack it makes a back up of the original exe. But the new exe is a different file size, so I have no idea what its doing.

    also your link to ResHack in the OP is broken.

  • I'm referring to this message in the 'Features' "HOW TO: SET YOUR OWN APPLICATION ICON" section.

    I assume I am using the most recent version no? Or does this not apply to C3?

  • TheRealDannyyy good to know... I didn't realize this was a known issue. thanks.

  • I use C3 stable to build NWjs updates. But the main .exe always has the default NW application icon. It never uses my "icon-128.png" in the project file. Where do I make it switch over?

    Also I know nothing of what version of NWjs, I just hit Export, am I supposed to manually update it or is C3 Stable synced with the latest NWjs?

  • It's not clear you are describing the same thing - are you talking about a difference between the desktop build and the Chrome browser?

    Ashley

    I'm talking about just in general. I've never used anything other than C3 in Chrome, but I know when it behaves sluggish because I see/feel it.

  • Ashley

    I don't know what that could be. I just tried it here and it seemed perfectly fast.

    You may need to try a really large project because I know what Tokinsom is describing. It doesn't bother me, but when I work on large projects (2000+ events) the interface is sluggish, collapsing groups etc and Construct dialogues feel sluggish. Going to a different layout tab takes a bit to load even if you were just on it. It could also be that I literally use Chrome for everything - I have on average 15 tabs open at once.

  • how do you detect if the player has a PS4 controller?

    can anyone offer advice on how to deal with other controllers? do you still show "A" button even though on PS4 its an "X"? Do you use generic "glyphs" instead?

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jobel

Member since 27 Jul, 2013

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