jobel's Recent Forum Activity

  • 1StepCloser thanks yes I still get lots of results because of the ParentUID is on other objects as well

    I need to somehow only select muzzleFlash: Set ParentUID but I can't figure out the syntax.

  • so I have 126 results, all I want to see is all the places I'm setting the instance var ParentUID

  • How do I search all event sheets looking for a specific action Setting an Instance variable?

    Search doesn't seem to like wildcards.

    I tried:

    "Set <variable name>"

    "<Objectname> Set"

    and lots of other variations.. nothing works. I have SO many actions that have the object's name and use the instance. I only want to see where I am using the Set Action because I'm trying to debug something... its REALLY hard to see!

  • looks great Taximan - are you doing those cutscenes on the phone as well? are you just using the video player or something else?

  • yup that worked! I just put the bool init in the first Start of Layout of the #include. I thought they all triggered together, I guess not! weird.

  • when do #include sheets happen in order of the main sheet that calls them?

    I have #includes that use "On Start of Layout", but I also have other #includes that run "For Eaches"

    but one #include has a OnDestroy Trigger in it. However I have a global bool called 'NotFirstTime' that at the very end of the sheet I set to TRUE. So the Trigger is:

    OnDestroy && NotFirstTime then trigger the sfx

    It used to work fine with I had my Destroys in the main sheet. But my Destroys list got so big I put it in an #include. Now at the beginning of the sheet I hear all the sfx from that first On Start of layout Destroy.

    Does it matter where you place the #include?

  • sounds promising, I'll give this a try!

  • No it still happens all the time to me. I'm getting used to it.

  • yes I commonly do that, but I have over 3000 events and about 15 Event sheets and lots of layouts. I save data to databases/arrays and dictionaries when I can, but I have a lot of data that needs to be shared between layouts, so I end up using globals more than I would like...

  • I'd vote!

    also how about the System > Global variable pulldown?? I hate that thing! Actually all dropdown list boxes are really hard to deal with when your project gets large.

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  • how can you link an #include event sheet to a layout if it already has its own event sheet?

    I'm talking about multiple event sheets to 1 layout

  • hi, what to do if you detect a non-xbox controller and you have button art in your game?

    My first thought would be to make a database/array of frame numbers and setup a whole system using a few of these schemes (at least xbox, ps and switch):

    but even that list is incomplete if a user has an "after market" that doesn't have your standard buttons? You could make generic "Action" button glyphs or something, but that would be confusing I think...

    Any thoughts on this?

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jobel

Member since 27 Jul, 2013

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