I know I've had some really wonky issues with the Turret behavior when I added an object to Target, it would somehow work globally. I'm finding the same is true for Line of Sight. When I clear objects for a particular object, it clears them for different objects from the same family.
Is this supposed to happen? am I using LOS clear objects wrong?
The main issue I run into is... I have this one turret object and depending on which level you are in, sometimes that turret is friendly to the player, other times that same object is the enemy to the player. So I clear LOS objects at the start of each Layout and determine if those turrets are enemies or not and add them accordingly.
Some strange things I'm seeing is somehow the LOS of the player is affecting the LOS of other objects within the family. But also LOS is sometimes just stops working. I feel like I am using it wrong.
Any help?