Thanks
GeorgeZaharia haha , no problem , Yes you did thanks again , I think the good things about this project is the way we can create and delete the scenes and use the amazing json file , each scene can be fully controlled and appear totally random to the user , we can use this technique to make games with high complexity of randomization and variables.
Hi GeorgeZaharia , thanks for commenting , Yes this is not a complete game , but for me works fine so far , the images i used are a bit heavy , but you can replace then , I used magicavoxel to get this images ! The file has 23mb so its not too heavy , is it working on 60 fps for you ? fell free to give me more examples to optimization , we are here to learn from each other .Thanks
I dont have spare time , make a complete course first , there are some here or on Youtube
jconstruct You still remain very aggressive with me , Im very sorry for your behaviour here in the c3 community , the creator of the code made the code available for free on the internet in dozens of sites for anyone to use it , is it so difficult for you to understand ? I delete the comment because you dont see the point of it , I did all the work putting the code( javascript) inside a c3 project and I made this available for free , so yes , I migrated from a code from internet to the c3 community FOR FREE , Im not Charging for anything so Whats the Problem ?
jconstruct
I am not a thief, respect me, I just made this code available for FREE that is on various sites on the internet to help the community, and I never said that I created the code, it is people like you who discourage me from continuing to do more tutorials or find nice stuff on internet to live here cssscript.com/confetti-falling-animation
skymen nice Job , I think Construct 3 must have a better and advanced particle effects plugin to bring more life to the games ,Construct has to update itself with more plugins and less code for developers save time !
I Uploaded the file here , I dont know why this happened , now I cant find the original one , use this construct.net/en/tutorials/display-elapsed-time-timeaway-2561 nothaseo
Nice updates ! I would like to see some examples with admob and in app Store !!
drausio72 Olá , não tenho video não , oque você precisa exatamente ?
abdalghani , there are many ways to do it , but it will be a different tutorial " topic" but I can give an example , if you want to send the Id to the user you can make this option available in the game , ex: save game > and the game will ask the user his email address and when click it will get the id from localstorage that is already saved or from server and send him an email , you can start from here w3schools.com/php/func_mail_mail.asp
abdalghani , Better than what ? I didnt get it
abdalghani , Hi , yes this work like this , when reload it will be a different Id , because it generates unique ids, and the users only needs one ID and it saves in localstorage only once , for retrieve the data in the future you can send an email to the user with his Id , so you must make an request input from user to type his code if the user has one , and check into the server if its valid and retrieve the data
abdalghani Hi , you can send an email to the user with the ID for retrieve the data in the future .
abdalghani Your Welcome !
Member since 10 Oct, 2018