kidswithcrowns's Recent Forum Activity

  • Hello,

    I have a multiplayer game that I would like to set up a dedicated server for. I've been told to rent a server, open a browser tab in it, and leave it running. Can anyone explain how to do this to someone who has no experience in this area?

    Thank you!

  • It turns out there was a button for "Save All Animations" in the editor so I have a new question:

    Is there any automated way to bulk import the animations into a Sprite object? Maybe based on the name of the file?

  • I'm doing clothing for my characters and I need to be able to export the clothing so I can recolor it into various clothing. Doing this animation by animation would take forever. Is there a quicker way?

  • Just put the host on a fixed server.

    Could you explain how to do this?

  • Hello, I have a game that uses Construct 3's built-in multiplayer plugin. I understand that if I can run the game on a Server, the server will take on the role of "Host"

    The question is how do I do this? I don't know much about this. Any recommended services would be great!

  • > So I unchecked "Initially Visible" on every layer, then re-checked each layer 1 by 1. Each layer came back visible until I got to my HUD layer, which is on top. When I rechecked the HUD layer everything went Orange again

    >

    > So now the question is why is my HUD layer covering everything under it with the Project Background?

    Ah yes, quite the simple fix. Allow me to explain:

    One of the objects on your HUD is set to "Source In"

    Just change it to normal and your problem will be fixed :)

    Wow it worked! Thanks!

  • So I unchecked "Initially Visible" on every layer, then re-checked each layer 1 by 1. Each layer came back visible until I got to my HUD layer, which is on top. When I rechecked the HUD layer everything went Orange again

    So now the question is why is my HUD layer covering everything under it with the Project Background?

    Ah yes, quite the simple fix. Allow me to explain:

    One of the objects on your HUD is set to "Source In"

    Just change it to normal and your problem will be fixed :)

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  • So I unchecked "Initially Visible" on every layer, then re-checked each layer 1 by 1. Each layer came back visible until I got to my HUD layer, which is on top. When I rechecked the HUD layer everything went Orange again

    So now the question is why is my HUD layer covering everything under it with the Project Background?

  • Hello, I'm not sure what happened. Today upon previewing my game everything was black. So I changed the color of the project background to orange and now everything is orange. A few things appear on top such as 2 items on the HUD layer (but not the other items on the HUD layer)

    I have a feeling I'm missing something simple. Any idea?

  • Sure just use the send message action and the player's peerID as recipient and only that player will get that message and put whatever data you want in the message

    Perfect! Thanks!

  • For example, let's say the Host keeps track of every Peer object's health in a variable. Is there a way to only update each Peer with his own Peer Object's health and not everyone elses health?

    The peer's personal health would be used to update their own health bar so there would be no need to sync anyone else's health variable

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kidswithcrowns

Member since 7 Sep, 2018

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