Freddy33's Recent Forum Activity

  • Than you very much buddy, So just set x bullet destroy? somthing lieke that?

  • Hi, this is a bit of a rookie question. However proving tricky. How do I destroy a bullet outside the screen? Destroy bullet outside layout won't work because my layout is 20,000 width. The bullet just keeps going. Which is a no no.

    Anyone be able to give a event please?

    My bullet destroys if it hits tilemaps ect, but if it's a sky shot it just goes on and sometimes kills enemy's who are a few screens onward.

    Please help, thanks

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  • I think this is possible. You can dynamicly load and unload all graphics and sounds/music.

    https://construct3.ideas.aha.io/ideas/C3-I-111

    https://www.construct.net/de/make-games/releases/beta/r117-2

    > New memory management feature for C3 runtime: control which objects/layouts are loaded and unloaded from memory

    Thanks buddy, it's quite hard to optimise it!

  • Hi buddy, well done on the game. Sounds good. Is it on Android? I will check that article out! Thanks

  • Really? Is it very limited on mobile? That was my plan :-/

  • Hi, I want to build a large game with about 20 levels. Each being about 20000 width. Platform type game. It's going to need alot of code. If I write events in a clean way. Will it be possible? Thanks

  • Hi, thanks for the reply.

    I posted the article with a default title, it is a bit misleading - not intentional.

    I think I'm just going to have to shrink my layout and expand the viewport with the scroll to feature. I wish you could just select the position of the viewport. But I know it needs to be always in the top left for reasons.

    Thanks

  • I'm not sure, I am quite new. But there is a snap to feature that I seen on the intermediate examples. Maybe try it in the c3 runtime. Also post some screenshots and GIFs and your event sheet and maybe we can help better.

  • have you tried snap to feature?

  • Have you tried making the objects solid? Also check the bounding box on the object.

  • Hi, I posted last week but didnt really get an answer. I have provided a sceenshot so you know what I mean.

    I want the player to go right and up in the game, but the viewport restricts this because its in the top left. if it was bottom left this would be ok because there would be space to go up.

    so the only way to go for more space on the map is down, please help because this is a major constriction.

    Thanks

  • Hi thanks everyone. What I have learnt is that their are multiple ways of working. So it's quite interesting and helpful getting your thoughts and help. Thanks everyone. The animations seem to be working for now. :-).

    I agree, I am trying to keep "everything to a minimal (couple of times in a layout

    )

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Freddy33

Member since 7 Aug, 2018

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