snake85027's Recent Forum Activity

  • Just a game I have been working on for a very long time....Its all about collecting nuts within the certain amount of time.....collect the nuts, return them to your Home tree...enjoy..

    if you guys and gals have any game play suggestions or level design or enemy suggestions im all ears....

    im trying to build gameplay with the concept of the player getting heavy and hard to move.

    http://gamejolt.com/games/platformer/sq ... uts/18498/

  • where does the autosave, save to?

  • I finally got it to work right.....I did not really understand picking until I watched a video from udemy, online course.

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    I joined this course and he had used picking for something and seeing it being used and where to find it and all that helped me out...Thanks to whoever this person is.

    now when i destroy the bird, it only destroys the bird that is overlapping it at the time. man oh man.

  • ]it works, thanks for your help...now its time to figure out how to have each layout play its own unique song.

  • would i be using an if statement? not sure how to check if its playing?

  • aw ok, yea the layout restart is at the beginning of the event page.

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  • not sure why the song doubles when layout starts back up

  • when the player its out of layout it restarts the layout....i tried to do a ..when player is out of layout stop music but it doesnt listen to it....it just doubles. it

  • I have a few levels in my game now. I am trying to have several different background music, a different one for each level.

    level 1 layout starts play background 1.....

    level 2 layout starts play background 2...

    the issue I am having is when the player dies or respawns by leaving the playing area the looping sound that I have starting upon layout out doubles, its like playing over itself...

  • gamejolt.com/games/platformer/squirrel-nuts/18498

    to play the game and see exactly what i mean....just have the player hit the bird.

  • I have not messed with constuct 2 in a few weeks because I cannot figure out this For each issue with my enemy.

    Event lines 109-125

    dwbailey.com/images/birdInstanceIssue.capx

    Goal...When bird has line of site, it swoops down and upon collision with ground it begins a walk... when player contacts bird it brings up this Struggle meter icon and you try to win the battle by pressing Left Right, Left Right, if you when it destroys the bird, if you lose it brings up a heart...

    Issue, the code I have creates un knowing results. when i collide and win the struggle, it destroys what seems to be the original placed bird sprite in the scene , even if I collide with the 2nd bird placed in the scene....just some varies things are happening...instead of the events just happening to each bird when the player come in contact with that particular bird......now some one mentioned clarifying instant id's or something......like I would have to rewrite that code for each birds ID..sounds like more work than it should be.

  • Hey littlestain a tutorial would be awesome, anyway you can do a video? Just explaining your thought process and all that. Right now I am watching the construct 2 class videos on youtube.

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snake85027

Member since 9 Jul, 2013

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