juduncan's Recent Forum Activity

  • I want to create an overlay to instruct users on how to use my app. The overlay would point users to "list" objects and display some text explaining their purpose. The issue I am having lies with "list" objects as I cannot put an overlay on top of them. I am trying to use the sprite object which works well with all other objects except for my list objects. Any help greatly appreciated. P.S. I am open to any workarounds thanks.

  • Thanks, this is what I am presently doing just seemed like there was a better solution.

  • I am making a tower defense game and need a turret that both does not rotate and shoots at enemies. Presently I am spawning a turret over my tower sprite so the tower does not move and the invisible turret rotates on top of it. This works fine but has lead to overcomplicated code to upgrade and track condition of towers as I have to relate them to the turret which they overlap. Any ideas on how to keep tower from rotating and still fire at enemies or how to "link" the tower and turret for upgrading would be greatly appreciated.

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  • I see this post is very old, 2008 or 2009 but I am currently having this same issue. The solution given is for Construct 1 I believe or at least for a previous version of Construct as there is no option in Construct 2 to disable animation from a sprites property. I want to create towers as my turrets and have bullets spawn from the towers but do not want the towers to rotate. Presently I spawn a separate turret sprite that overlaps my tower and rotate it. Is there a way to not rotate my tower but still target enemies?

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juduncan

Member since 30 Jun, 2013

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