Hi, I'm new to Construct and had a question about level design.
I'm working on a 2d Platformer. I was wondering if it matters how wide the layout is in terms of game performance/CPU/Browser speed and load time.
My layout is currently 16800 pixels wide, but I would like to make it much wider than that. I really need the layout as wide as possible.
I'm worried if I make my layout to big(in width) the overall game might not run well on people's computers or in browsers.
So I guess my question would be, is making a 2d platformer that is 16000 to 30000 pixels wide a bad idea? My game will have lots of enemies as well. I read Constructs performance page, but I haven't really found any info on the size/width issue.
I see a lot of games being made with tools like Flash and Construct but the level designs seem pretty small. I'm guessing the reason is performance.
Someone please give me some suggestions or pass me some knowledge on this?
Should I be concerned about the overall layout size/dimensions of my game? Are there any good practices to follow??
Thanks.