Guizmus, thank you for replying
i just wanna ask about Player.UID,
does Player.UID cover the one player or all player?
maybe we can use Player.IID for cover the one player only (CMIIW)
so if the 3 Player and 2 Enemy with same HP, atkpow, and atkspeed and the winner is player with 2 Player left.
here is the simulation :
Player with 5 HP, 1 atkpow, 1 atkspeed
Enemy with 5 HP, 1 atkpow, 1 atkspeed
1st atk -> 2 Player (full HP) 1 Player (3 HP) and 1 Enemy (full HP) 1 Enemy (2 HP)
2nd atk -> 2 Player (full HP) 1 Player (1 HP) and 1 Enemy (full HP)
3rd atk -> 2 Player (full HP) and 1 Enemy (3 HP)
4th atk -> 1 Player (full HP) 1 Player (4 HP) and 1 Enemy (1 HP)
5th atk -> 1 Player (full HP) 1 Player (3 HP)