TheNewGuy's Recent Forum Activity

  • jobel Thank you! your reply means alot!

    The game im working on will be a game like PocketMine for android devices, Im just trying to make blocks move upward or just spawn static offscreen while the player moves down the screen. Im understanding how to create the blocks,Moving them is my issue. In short the link to pocketmine is here it will explain alot.

    Im mainly looking to get the feeling as if im digging down endlessly

    https://play.google.com/store/apps/deta ... mine&hl=en

  • Anyone know of this type of thing?

  • Hi everyone,

    Im making a game that the player needs to dig down in a tunnel and the further the player gets the more blocks spawn from the bottom up. I was wondering if someone could fill me in on how to make sprites spawn under my player as he digs down.

    I have no idea how to make that happen.Ive can never get my blocks to move up when the player goes down.

    Thanks guys i hope someone can enlighten me.

  • Magistross im sending it to your inbox, thank you for looking at this for me.

  • Magistross this still is not working for me,I mimic your style and still no positve outcome has come out of this.

    Is this the only way for me to deal with this issue? im not sure why your logic is not working ive done everything your way.

    Its destroys the tile but nothing spawns in its place.

  • Magistross im trying to destroy a tile and spawn an item in its place. Think of it as loot.

    Once its destoyed i am trying to make the destryed tile drop an item in its place.

    Thank you for the example,you didnt have to go through all of this.Im new but i have learned enough that seeing you write code in a post is something i can understand now.

    i will check this out right now.

  • Magistross im alittle confused about what your are trying to say.

    Could you maybe give me some psedo code in the post?

    I bundled up the events like you said and nothing is happening im confused?

  • Magistross Ive done that and somehow nothing is spawning for me at all,I know how to spawn objects in that fashion but for some reason its not working for me with tilemaps.

  • Whatsup peeps,

    Im having issues tryin to spawn an object on a destroyed tile,I know my logic is there but im not getting anything to spawn when my tile is actually destroyed.

    Ive done this a million times using sprites but it seems that the tilemap is missing a function that allows me to spawn an object from it.

    Is there a special way i need to code this to make it happen? If so could someone give me a few details because ive tried everything that i know how to do. Thanks

  • Crop the bottom of the image with the line tool,I have this issue alot,just take a small eraser or the line tool and manual crop the line away.its coming from the bottom of the tiled background.

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  • Figured it out!!!

    This post will help out anyone in need of this information.

    On start of layout - tiledbackground -set bullet angle to 270 degrees

    Compare Tiled background Y less or equal self.height / 2 --- tiledbackground set Y self.Y + self.height / 2

    Thanks anyway guys! Happy Easter and Happy Coding!

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TheNewGuy

Member since 15 Jun, 2013

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