Hi everyone!
I'll be presenting a Construct 2 8-hours crash course in a meetup at our local IGDA chapter and I'd love to get some pointers from people who have presented similar courses in the past. I'm specially interested in suggestions about topics and course structure.
Just to make everything clear, this is not my first course, but it is my first one about Construct 2. Also, the audience cosists mainly of people who are already in the game industry, indies and game dev students, so we can assume they have some background on game making, game engines and code logic.
That's it. Anything helps!
Thank you all in advance!