RASHID_AB's Recent Forum Activity

  • Unfortunately, the sound is still not stable.

  • Does anyone know where to find the behavior of chipmunk 2d physical behavior? FOR CONSTRUCT 3

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  • I think, urgently need a plugin for Construct 3 racing games, because many players are faced with such a problem.

    Is it possible for the creators of construct 3 to make the plugin official?

  • I understand what you want to explain, I even associated the sound of playback with the revolutions of the pulley on the engine.

    The pulley is adjusted using the gas button, when pressed, the pulley turns, the more the pulley turns, the more the object touches the object.

    As a result, the sound starts relative to the pulley speed, and at the beginning it seemed to me a solution, but unfortunately it did not lead to a solution to the problem.

    The sound sometimes does not start, the faster the pulley rotates, the faster the contact with the object, and the more the sound is mistaken at startup.

  • Thank you for wanting to answer) But just looping the sound at certain seconds is bad. I tried to try with the sound tied to slowing down and speeding up time, but unfortunately this does not work either. There are 70 cars in my game, I want the sound to be real.

    Can construct 3 developers consider creating a plug-in to simulate a car engine? For example, in unity 3d there is a plugin that is perfectly inserted into the object and enable the engine simulation.

    We need a plug-in that simulates the sound of the engine, so that the plug-in can increase the speed of sound, as well as the speed of sound looping. After all, can you do that?

  • Hello, friends! How to simulate the operation of a car engine as in hill climb racing?

    Looping a single sound, or starting different sounds with the engine running with repetition looks sounds and feels very bad.

    Is it possible to develop a dynamic sound method for a car engine so that the engine acceleration and abortion reduction are real?

    Can construct developers help with this? In almost all my games, I use sound looping, or starting different sounds to accelerate or reduce engine speed, it looks very stupid and stupid, it looks like the sound when I pull out the RAM when the computer is running, and the sound goes in cycles.

  • What will the developers do with a non-working system?

    Where are they at all?

    Is there anyone responsible for these problems?

    The top curtain when exporting to android also does not disappear, and it is in many phones!

    What is the point of buying a subscription if developers can't get the promise?

    You promised a workflow engine, where are the results?

  • Hello) )) ))) )))) ))))) ))))))

    Guys, did anyone check the compiled project for purchases?

    Have you checked the work of the assembled application for ANDROID using purchases?

    Personally for me, the application is reset when trying to buy an object.

    Can anyone have a real verified working file?

    I downloaded on the forum, but it does not work.

    (inapp, Mobile IAP, purchases)

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  • Just replace the global parameters instead of numbers and the mood as you like.

  • Hey.

    If you wish, you can tie global parameters with the coordinate data there.

    For example

    X - global 10

    Y - global 10

RASHID_AB's avatar

RASHID_AB

Member since 10 May, 2018

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