thisisdemo's Recent Forum Activity

  • Hello, I know this comes up a lot in the forum's, but it also gets shut down a lot because it is a complicated topic apparently. I am using Photon multiplayer plugin with Construct 3. When the host is suspended the enemy de~sync and stops moving.I tried to let everyone arrange the movement of the enemy, but it has some issues. Can anyone point me in the right direction of how I should address this? Even if there is a hack to allow host tab to run in background. I know there is a simple solution out there for me. I just hope the right person can see this

  • Did you find out how?

  • the game already looks super interesting!

  • I'm not sure if I am having the same issue. My motor bike will cut IDOL sound and start to leave the area, but it wilkl cut all IDOL sounds for all motorbikes so I have to add a variable number to each created sound.

    Later if i want to cut all the sounds I will do a loop that goes through them all

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  • This is a noobie mistake, but it may help someone. My collisions with objects were becoming way off center. I wasn't sure how to fix it. After about 10 minutes I figured out it was the Z Elevation setting on the object.

    I changed the Z Elevation back to 0 and that fixed everything. It looks like the Z Elevation setting simulates the object being closer or further away from the camera.

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thisisdemo

Member since 16 Apr, 2018

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