Hello, I know this comes up a lot in the forum's, but it also gets shut down a lot because it is a complicated topic apparently. I am using Photon multiplayer plugin with Construct 3. When the host is suspended the enemy de~sync and stops moving.I tried to let everyone arrange the movement of the enemy, but it has some issues. Can anyone point me in the right direction of how I should address this? Even if there is a hack to allow host tab to run in background. I know there is a simple solution out there for me. I just hope the right person can see this