Halfgeek's Recent Forum Activity

  • maybe its a layout without even sheet ?

    Yup. Giant layouts with no events, never called via events. It's just to set the object properties.

  • It's sad that such a large company like Google just keep breaking products, software and services.

    Not only is there jank still present, I'm using a pixelation effect, and when it activates there's super obvious screen tearing going from left to right.

    I have a Nexus 5. Their recent update (for Australia) broke my audio for phone call, ring tones and such go through the ear piece instead of main speaker and there's nothing I can do to fix it but when for them to release a new fix. Pathetic from such a huge company swimming in cash.

  • I am pretty sure I'm coding when I do a long multi-branching chain of If & If Else & Else, calling in functions and doing complex state machines for AI or plenty of other checks using raw code/maths.

    Only difference is its a heck of a lot faster than typing that out manually in raw java or C++, which I also did before so I know how awesome C2 is in time saving.

    Work harder sure, but also work smarter.

  • It's every bit programming as other languages, but instead of typing raw code you use short cuts via events & conditions.

    It requires the same logical thinking IMO.

  • Doesn't make any difference if you compress the images (this only reduces the app size on download & installed), art gets loaded into vram as raw textures.

    C2 underestimates memory use in the editor because that assumes a few key factors which may not apply to mobiles.

    The first thing is you need to figure out: is PhoneGap using the system WebView on iOS? If so, forget-about making complex games with lots of art assets and using PhoneGap. Just forget about it. iOS hates games that use above 100MB of memory and definitely anything 200MB+ is asking for repeated crashes. Do not forget that our testing devices are quite clean, user devices are bloated with many many apps running in the background.

    You need to use iOS8+ improved WKWebView if you have a complex game.

  • Like the ui apart from the font. Could do with something a bit more futuristic looking

    Don't know which to settle with though. The fancy futuristic looking ones tend to distract.

    I recently played Shadow Run and its font was quite standard (I swear it looks like some derivative of Arial!!) but works really well, its clear, sharp and obvious, never distracting from me obtaining the info asap.

  • Very minimalistic in-flight UI for ship targeting.

    New fleet video:

    Subscribe to Construct videos now

    Hopefully not too amateurish, I have a very bad flair for UIs. :/

  • It's better now than ever. Do give Scirra your support so they keep on pushing out updates for us all.

  • Make the game that YOU want to play, that EXCITES you.

    Don't make a game that you think others want to play.

  • I don't have exp with PhoneGap so I can't comment to this specific crash.

    I used CJS WebView+ which ran on WKWebView (requires iOS 8+) on iOS with enhanced memory usage and performance. I don't know if PhoneGap uses that or just the default system WebView, which actually suck a lot for C2 games that are complex.

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  • What is early access? My goal is to get on Steam, but my game won't be ready for a few months. As long as I get it done by the end of the year, I'll be happy. But when I hear people talking about Steam and not making anything from it, it makes me nervous. I'm not looking to get rich right away, but it has to be worthwhile at least.

    In brief, EA are often unfinished games that rely on pre-purchasers to support its continuing development. A bonus for supporting the game during development is player feedback in theory helps make for a better finished game. The problem is many EA games in the past don't ever get finished so its received a bad reputation. Many EA titles are also broken, full of bugs and are unplayable or with very little content so gamers auto-skip over any EA games.

    TNP is definitely not like most EA games, its very polished with a good amount of content. If its sold as a finished game right now, it will do well and justify its price tag.

  • Make that 45 Positive reviews.

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Halfgeek

Member since 24 May, 2013

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