bioded's Recent Forum Activity

  • Oh, cool! Its works, but my first bullet generated on start layout may not coincide with block colors

  • This is not correct?

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  • Sorry, i have blocks with random frame on start(4 colors), i have bullet with 4 frames(4 colors), if my bullet collision with block - block destroyed and then spawn new bullet with random color(one of four), but i need thats if no block with color "blue"(for example) on screen - dont spawn bullet with color "blue"

  • One more question:

    I have bullet animation frame same as objects animation frame, how i can do this:

    if objects on screen with animation frame equal to 0, then dont spawn bullet with this animation frame

    Thanks a lot!

  • dop2000 - you are my hero! Thanks a lot!

  • And quick question - i have objects closely to each other, if objects collide with bullet then destroy. But sometimes my bullet destroys two nearest objects, how i can fix it?

  • Thanks again man! Its works!

  • Hello, how can i count objects on screen and then work with them?

    i have 4 objects, if they all have sprite animation frame equal to 4, then destroy.

    Thanks

  • Thank you very much! I will try all methods

  • Thank you! But im not sure thats im understand how to use this for me. My player jump above obstacles, if player jump about 100 pixels over obstacles then +5 points, if 200 pixels over obstalces +10 points etc.

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  • How can I check the distance? If the character of a certain zone is +5 points, if in another it is +10, thanks

  • Its works but seems like i mean little bit another system. Now its works - first touch character jump, second touch - double jump, hold touch - character fall down with speed.

    And i want when character jump first time touch characer jump and after that player hold touch - character fall down with speed.

    For example - first touch screen, character start jump amd then after that if im hold touch - character starts fall down with speed.

    double touch screen, character starts double jump and then if im hold touch - character starts fall down with speed.

    Hoply you understand that :) Thank you very much for your help

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bioded

Member since 17 Mar, 2018

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