Otherwise we will continue having the same difficulties with Construct 2 that we have had from the beginning......
I believe they can do it. I believe they ought to do it.
Imagine for a moment..
A larger developer sees that an easy to use engine like Construct 2 can export natively to all devices. They go ahead and give it a try, especially since the cost/time of production is significantly reduced, which it will be.
A few larger developers make some really big games that get a lot of attention and success..
Other developers see their success..
A bunch more developers jump onto the C2 bandwagon and it skyrockets in popularity and users.
How can this happen if developers are initially scared to come near C2 because it cannot produce a reliable product because it depends on 3rd party wrappers exclusively?
I would rather have native exporters than any other feature, all the way.