Hello,
I have a platform with a solid- and bullet-behavior, which is dosen't matter. Here you can see the settings of my platforms:
...also I have a player sprite, which has a platform- and physics-behavior. Actually, the player does not need the platform-behavior, but otherwise he falls through the platform. Anyway, here are the settings of my player:
I have a query that checks if the player sleeps. But he dosen't sleeps. After he is falling on the platform, he fidgets around...
How can I make my player is falling down, landing on platform and is ready to play? Thanks for help.