Hi, I can't get the tiled background object to work either:( Two problems, the first is that I don't know how to take a specific width away from the tiled object. For example, see the highlighted section below... I can only "Set width" to 24 pixels, rather than subtract 24 pixels from the tiled object. The second problem is that every time I restart the layout, the size of the tiled object (the heart) reverts back to its original size, which defeats the whole purpose. Can somebody please please show me how to make a "lives left per level/layout" system using a global variable (so that the tiled object size wont refresh every time the layout does)?