welfo's Recent Forum Activity

  • Just to let all of you know, that the Windows 8 plugin, specifically the "is view state snapped" condition is not working on Windows 8.1

    I have tested myself on one of my games, and also tried some others that are already on the store (made with construct 2 and using the same condition).

    Regards,

    W. Elfo

  • But, if the index is stored somewhere in memory, it must have a limit...

    Anyway, I will try to test it several times to find out if the crash is always at the same wave...

  • I have searched in the forums about this without success... Is there a limit of objects spawned?

    Said in other words, when a new object is created, each one receive a UID... What is the limit of those UID?

    My question goes because I am working on a Tower Defense Game, and while testing, it came a time (after 49 waves) that the game preview on I.E. crashed without notice.

    At first glance, it seems to me that the number of allowed UID reached the upper limit, which does not surprise me as a Tower Defense Game spawns a LOT of bullets!

    So, such a limit exists?

  • <font face="Arial, Helvetica, sans-serif"> I'm using Construct 2, and the problem that I'm facing is that the sprites (and animations) are kinda isometric... so, the handle of the angle is somehow tricky... what I was trying yesterday was to have an invisible circle as the turret, and the isometric sprite pinned to the "turret", get the angle of the tower and compare it to the angle of the aniamtion in order to detect if the animation should go clockwise or counter clockwise... But it didn't work.

    </font> <img src="smileys/smiley19.gif" border="0" align="middle" />

    <font face="Arial, Helvetica, sans-serif"> I'll try something different today, and update here if got something useful.</font>

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  • <font face="Arial, Helvetica, sans-serif"> Hey, do you have any luck with this??

    I am also trying to figure out how to correctly set up this, but it seems that it will require a LOT of events to handle all the animations required for the rotation. <img src="smileys/smiley5.gif" border="0" align="middle" /> </font>

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welfo

Member since 25 Apr, 2013

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