Greaver's Recent Forum Activity

  • I am sorry mate, but i have absolutely no idea what you are talking about. I do not understand you *at all* but i appreciate that you tried atleast :) I mean''use a smaller 16:9 resolution and scale it to full screen''

    ehm.. what? Full screen what/where? makes no sense for me sorry, but ty for trying.

    Understand that i am new to this, and i am trying to draw something in pixel size and keep it the same size once it is viewed in the iphone 5, NOT pixel size but same inch length. My real question is can you keep the size without drawing it bigger or can u save it in a bigger transparent background size to avoid it being smaller. (not in pixels..)

  • Allright, my drawing of characters are small enough, i don't want them to become even smaller, is there anyway to stop this from happening other than 'drawing them bigger' ? Perhaps save them in a bigger sized transparent background or so? - My point here is that i am worried that my characters will be too small.

  • You are not understand what i mean.

    A 2.)

    If i draw something in 100x100 pixels. Let's say it is 3 CM. Once important under the retina display it will still be 100x100 pixels but WILL it become smaller, to the eyes compared to when i draw it on photoshop on PC? Since each pixel range on the iphone displays smaller pixels due to the retina display. If you draw a 1136x640 background, it will fit your ihpone 5 screen perfectly which is CLEARLY smaller in reality, but it fits fine due to retina display, it shrinks down. Now the 100x100 will it also shrink? That is the question.

  • Sigh.. Greetings there ^_^

    Once again, i have searched for like hours for this and i just cant seem to find the answer!

    I want to create a game for Iphone 5 which has the resolution 1136 x 640 pixels and a ratio display of 16:9.

    1. This means when drawing a background of 1136x640 pixels, it will exactly fit the iphone 5's screen, correct?

    2. Can i draw something in 100x100 pixels and keep the ratio of it when viewed in the iphone5, WITHOUT it changing?

    3. Could someone explain the ratio properly? I do not seem to understand it correctly, if the answer for the above question is No, then what size in pixels do i need to draw to keep my character at 150x150 in pixel size?

    Thanks in advance!

  • Greetings there! Can it be turned off for certain drawings only? Or must it be for the entire project? Thanks in advance.

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  • Greetings there!

    I have an issue here, that has been bugging me for long!

    Now when you create a game for let's say iphone 4s or 5, with the retina display it gets 'zoomed' out, it looks smaller.

    Does this mean that i need to draw everything in bigger before importing it under the retina display?

    Or can i keep my drawings exactly the same size?

    Let's say i draw a character at 150x150 pixels. Now when it's on the iphone can i keep it the same size or MUST it shrink since the retina display shows everything smaller? More pixels per pixel.

    Thanks for your time, hope you understand me.

  • Thanks alot! However just to understand this a bit more, doesn't it still get blurry if i do it this way or? And what is bilinear filtering?

  • Greetings there! ^.^

    Once again thanks for this awesome site and for this awesome community!

    One of the best communities i have known!

    Here is to my minor question - graphics/pixels!

    How come when you look at some games, they have much sharper edges than

    the current of lowest pixels u can draw in photoshop?

    Is it because they have zoomed the game out, or have they simply drawn their object and then drawn outside of it with a 25% strength to hide the edges?

    How does it work??

    Thanks for your time!! ^.^

  • Greetings there!

    I have few questions about the legal usage of sprites, as i have searched for it but couldn't find any good explanations, so i need a bit of help in understanding this, in such as;

    1. I have drawn a sprite myself, but i noticed that it's head looks like another sprite from an old game (legends of mana) - just the head though, not the body. Do i need to change it or? Will the company asume i have stolen anything from them?

    2. If i for example take the old Mario sprite, use the body form of it, but just increase the size, totally different color and face etc - however the sprite pixel itself is from mario, can they also sue a person for this?

    3. If you decide to use an old sprite from a diff game (just the standing) but you remake the color and the whole sprite - how far must u go untill u can not be sued? I mean is it enough to change the head/arms or just color or size etc?

    4. Can i draw the body for my sprite by my own and then use the legs of a different sprite from a different game and just change the color of it?

    I mean, these questions might sound stupid - but i need to know how far one must go. I like lets say a character from final fantasy 6 (Terra) and i want a look-alike in my game, how much do i need to change to not be sued? It's a small sprite, the details are few and i want the green hair we might say, and the form of it. How far must i go?

    Hopefully someone understands me and can help me with this! >.<

    Thanks in advance, and thank you for your time!

  • Hm... I see, i was thinking of Simply for the camera to scroll to object while adding +Y to it so it goes higher or lower depending on the situation tbh ;D tried with adding another image point on the sprite but i can't get the scrolling command to move to that image point i created!

  • Okay explanation is a bit bad, to simply put it i want the camera to scroll to a target but not in the center of the target but just a bit above. Thats it :/

  • Greetings there! ^.^

    Once again thanks for this awesome community!

    My wondering here is, well.. i guess it's simply!

    I want each tick for the camera to stay put on a 'character' for example

    Each tick - scroll to(Exa1.X, Exa1.Y) - BUT i want the camera to stay a bit above, i mean Y something so the camera is precisly above him but i cant get Y+something to work, what is the command for that??

    Thanks in advance!

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Greaver

Member since 5 Apr, 2013

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