Greaver's Recent Forum Activity

  • NW.js should never show an address bar. File a bug report if you see one!

    You can also use the Browser object's "Request fullscreen" to immediately open up in to fullscreen mode in NW.js.

    1. The adress bar doesnt go away

    2. There is no 'request fullscreen'

    3. Everything appears 1/3 of its original size.

    4. The 64 bit version crashes, only 32 bit works.

  • [quote:14aglx48]

    I just tried an export and removed all ticks from the Export Options and this produced a borderless frame.

    Is this what you mean?

    *used latest r231 beta and NW.js v0.15.0 (Chromium 51).

    All ticks? ''Window Frame, Resizable window, Kiosk Mode''

    • unchecking these 3 does not change anything except making it worse. Still has an adress bar

    and still appears in a tiny window.

  • No1 knows?? The window keeps appearing small, and the x64 bit version doesnt even open up.

  • Hello everyone! ^_^

    So when i export to desktop with NW.js - and then start the game, it always opens up much smaller than intended and then it always have an adress bar etc. How can i export it properly so it opens up like a program? Like a real game.

    No adress etc. ????

  • Hey nice there! But there is 1 bug - when inventory is open and u drop an item at the side of the inventory (the brown lines) on the right side - so it touches both the inventory and the ouside - close and reopen the inventory and the item will be gone. >.<

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  • You could use array in order to save all infos you need when you reload your layout

    But I suggest you to use a layer for your inventory

    Hehe hey thanks for your response!

    Wouldn't that though slow down the game if i kept a layer in the background with pictures, numbers and over 50 items? While it stays in the background during gameplay? Thanks in advance hehe

  • Okay so no one knows? Maybe it cant be done then? hehe

  • why don't you use layer instead of another layout?

    Hehe hey! Thanks for your response! - Well i dont want it to sit in the background til' the player opens the inventory, it seems to be heavy on the engine no? 50 item slots, stats, lots of text displaying status, hp and mp etc.

    Isn't it better to go to a different layout?

  • Hey there!

    I found a really good example here, but the link is broken!

    Anyone know how to do this? any other link or so?

    Thanks!

  • Hey there!

    I decided to make an inventory in a different layout, which the player goes to when opening inventory, but also to return to where the player was when closing inventory.

    The problem is; all enemies respawn when i change back to the current layout after closing the 'inventory' -

    I know that you have to set position for the character to return to where he/she was standing,

    but how do i save all dead enemies to be dead and all alive enemies to be alive, specially when the

    type of enemy spawn is random in the stage?

    Thanks in advance hehe

  • Try using clay.io's API

    What is that? Does it go with cocoon js? ^_^ ty fr ur time

  • Have you searched the forum and tutorials before posting?

    Yeh sure, i have looked it over. It didnt quite answer my questions though. ^_^

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Greaver

Member since 5 Apr, 2013

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