Cubeeo's Recent Forum Activity

  • About ten seconds in, I got my character stuck on the upper left. (I took a picture, but I guess I don't have permissions to attach a picture in here.)

  • 700 stages is a lot! Good luck.

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  • Hello everyone - I never posted here yet - joined about a week ago. I was excited about my first game when I uploaded it, and was planning on creating future versions, but now I look back on it and have little interest in creating future versions. It seems its fate is to be little more than a time-stamp in my game development timeline - which is in its infancy. I'm still proud I made it, but I've moved on to better ideas. Glad to be here.

  • I don't know the answer you seek, but I'll also be interested in learning (which is why I'm posting here).

    With my highly limited knowledge, my guess is that your approach is wrong with regard to your one sprite copied five times. I'm thinking you'll need the following:

    a sprite with 5 leaves

    a sprite with 4 leaves

    a sprite with 3 leaves

    a sprite with 2 leaves

    a sprite with 1 leaf

    a variable for the health number

    and when the health number variable is 5 it'll show your 5 leaf sprite,

    then when the health number variable is 4, it'll show your 4 leaf sprite,

    etc...

    Anyway, I want to see the answer too.

  • I only had one issue. Unfortunately, it's a pretty big issue - you can't see your target beyond the first trump (in level 3 you can't even see the first Trump, so you're mostly shooting blind. If you can fix that, I think you're good to go - well done.

  • Hi, good question. My first game, Cubeeo (In Space), which should hopefully now be linked in my signature basically took me two full days, starting from scratch. I don't just mean starting the game from scratch. I also mean starting using Construct 2 from scratch. (Shout out to Construct 2 creators - great work!)

    I had a vague idea of the type of game I wanted to create, but knew very little about programming. Granted, I do have a design background, and some tangentially related knowledge, but I think it's great that I could join here a couple days ago truly not knowing how to program a game, and then have something to show for it in two days.

    These were two, very fully days (12+ hours, minimum), but I have a version 1.0.0 prototype of a game, which is exciting. I am now aware of it's limitations, and thinking about how to proceed with a new version. Also, all the assets I used were provided in the free construct 2 bundle. Thanks Construct 2!

  • - maybe the game area could be bigger to allow more reaction time

    - maybe instead of a huge speed increase on Hyper Space speed can be increased by a smaller amount each level

    Both legitimate approaches. However, I wanted to make something playable on a phone. Size-wise, at least. Obviously, the mechanics aren't phone capable, as of now.

    So, I'd be more inclined to fiddle with the speed. There is a very noticeable gap between the levels of speed. Maybe too much. Personally, I'd want to retain the super fast portion, and maybe insert a middle-ground of speed in the middle. Maybe it's cruel to users, but I enjoyed how hard it got. I still haven't beaten the game straight through. On the flip side, I also like that some of it is very doable.

    Thanks for playing Cubeeo (In Space) and telling me your thoughts. Sounds like your experience playing it was quite similar to mine - easy then hard, without a middle ground.

    You know what is that I love about it - it makes me laugh, in the weirdest way. You're playing this game, thinking, "okay, I got the hang of this" and then you're toast, and I can't help but laugh, even though I just died. Anyone else get that feeling?

  • Hi,

    I joined this place a couple days ago. I just uploaded my first effort. Please enjoy it here:

    https://www.scirra.com/arcade/other-games/cubeeo-inspace-23137

    Thanks. I will humbly and graciously accept your feedback... and then bonk you on the head with it, because I won't know how to do what you suggest I do, but maybe I'll learn... anyway...

    Thanks,

    Cubeeo

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Cubeeo

Member since 16 Nov, 2017

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