so this is Quartz. it's a challenging mobile platforming game i built in about 8 months with Construct 2. i found it to be a good lesson in game design. also a lot of my initial ideas were really awful.
it only has one button: the screen. i figured i would be least likely to screw up the controls you only jumped. i also wrote a bit of a story & hopefully you won't think it comes off like a drunken rant, even if it probably is.
the game'll test your platforming chops for about 2 hours and it saves your progress at least. i'm interested in hearing what gamers might think, even if i only get a handful of responses.
try it free on itch.io:
https://noapparentfunction.itch.io/quartz
you can buy the 99-cent app with all the levels on the Quartz minisite:
http://quartz.naf.nyc