Dramamini's Recent Forum Activity

  • I think having the option to increase the duration between touch start and touch release to return true could make a lot of games be more accessible and user-friendly.

    I totally agree.. it would be a great addition. Tap gesture is a little bit frustrating as it is.

  • Hi to everyone!

    I want to take a snapshot of current layout in order to use it as background for a menu, when the user clicks to go to the menu.

    So, I do System -> Take snapshot of canvas, wait action to complete and then, go to "menu layout". There, On start of layout -> set background image from url "CanvasSnapshot". (Just like Construct's example at start page.)

    On desktop, this procedure in my project works fine, without any delay. Also when I preview your example both on desktop or mobile (android), it works fine, too.

    But... when I run my project on android, it takes 3-4 seconds in order to take the snapshot before going to next layout. What is responsible for this delay? Is there something I can do in order to reduce the delay of taking a snapshot?

    See this example:

    drive.google.com/open

    (It is construct's Space Blaster, with a snapshot button added in order to show you what I mean. On desktop works fine, on android not)

    Thank you very much!

    Tagged:

  • Thanks again Ashley! I did it the way you said. Keep up the good work

  • The problem is that I don't want to place a specific object, but an object by name, defined by a variable. So I'm thinking these solutions:

    1. If it is possible, to show the next layout after the object is drawn.

    2. To make a global layer, create the object at this global layer and then change layout. But even if my layer is global, the object is being destroyed at the end of the layout.

    3. To place an object (without image) on the global layer and use "load image from url" in order to choose as image a url of another object.

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  • Ashley thank you for the response! Congratulations for the wonderful work you all do!

    Unfortunately it's not working for me.. There is a slight delay when the new object is created.

    If you have time, check a simple project that I made, in order to reproduce my problem: drive.google.com/open

  • Hi to everyone!

    Is it possible to create an object (by name) ready to be shown exactly on start of the layout? When I use the action "On start of layout, create ObjectX", the object is created a "tick" after the layout is shown. I want the layout and the object to be shown together at the same time.

    Thank you very much!

  • Hi!

    Ιs it possible to use "load image from URL" in order to load another sprite's image? And how can I achieve this?

    For example: Sprite1 -> Load image from URL, and then define the image of an existing sprite in the project.

    Thank you!!

  • Hello to everyone!

    Do you know how can I destroy an object by name?

    Thank you!

  • Hi! I would like to help with greek language! Signed into poe, request is pending.

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Dramamini

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