Oké, thanks! Now I can put the sound into Binary Data and save the Binary Data to LocalStorage.
What I can't get working:
1. loading the data from LocalStorage into BinaryData,
-> LocalStorage: Get item "audiofile" into BinaryData
The length of BinaryData stays zero after:
+ LocalStorage: On item "audiofile" get
-> Text: Append "equal?: " & BinaryData.ByteLength
2. How can I put this BinaryData somewhere I can access by a URL, because a URL is what the audio-object needs "add remote URL". Or is there another way to put the BinaryData into the Audio-object?
Many thanks in advance (and sorry for my unclear English)
Wim