Paco's Recent Forum Activity

  • Modded Platform by Paco

    Features:

    + Layer Filtering : Optionally ignore solids and jumpthrus on other layers.

    Update: 20/Nov/2016

    + Reimplemented Layer Filtering using C2 v239

    Behaviour:

    http://www.mediafire.com/file/dy41za8h7 ... rmpaco.zip

    Examples:

    http://www.mediafire.com/file/dasj5wt6d ... amples.zip

    I leave this more for historic record. But I don't think this Behaviour will go further than this.

    Orig Post :

    Well i was having a problem about having platformers and solids on multiple layers and i didn't wanted them to be detected from one layer to another, when i searched the forums i couldn't find a good solution, but i did find others with the same issue (http://www.scirra.com/forum/platform-ob ... page1.html), so i decied to give a try on the plugin.

    ---------------------------------------------------------------

    BAsically, this are the extensions (only one so far)

    + Layer filtering: If enabled, the platform will only be affected by solids and jumpthrus in the same layer that its present.

    ---------------------------------------------------------------

    I also want to add some other extensions, like, the ability to configure the slope tolerance, or integrated doble jump, or the "make jump according to how long the jump key is pressed" and things like that... probably kind of on demand, and depending on my spare time...

    I hope it is useful to someone, enjoy, and comment with no restrictions (except those of the forum code of conduct, you know)

    PD:Sorry for the bad grammar and all, not my native language, also not very awake right now

    Edit; weird, half the post is gone... not a big half thou.. wait i can't post links... i posted it without the links before? whatthe?Paco2013-08-07 21:15:42

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  • BEHAVIOUR : mediafire.com

    �Finally, here it is, but i don't know exactly how to post it on the plugin database if there's any?

    Long story short, its a mod over the standard Platform Behaviour with the ability to enable and disable wheter to ignore solids in other layers.

    BEHAVIOUR : mediafire.com

    I did two basic examples based on already existing examples, check this out please

    EXAMPLES : mediafire.com

  • I have the same problem, and now i see others have it i think i can give a shot to making a mod of the basic platform behaviour... shouldn't be that hard... right?

    Also... i have a doubt �the condition "[sprite]is overlapping" works when the object's collision is disabled?

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Paco

Member since 18 Mar, 2013

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