Mayfly's Recent Forum Activity

  • I'll give that a try. Thanks. Do I need to set the target android value at 14 too?

  • Hi,

    I am having trouble trying to update my google app I created in Construct 2. I have not updated in quite some time so this is the first time since the new XDK builder. I had to create a new project in it as my old projects would not compile after the XDK software updated.

    When I try to upload the new APK file I get this error in google play developer console:

  • I got Android multiplayer working using the PeerJS plugin and compiling with XDK.

    https://play.google.com/store/apps/deta ... smbf&hl=en

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I have not tried to go back to a CJS afterwards but I did get the same issue with save games. Not quite sure why this happens =(

  • Is it possible to interact with word and excel files through Construct 2?

    I am looking to generate 2 word documents and one Excel document as outputs.

    All three files with repeat some of the information hence I was hoping to have one file with all the info and then spread it to each file as required to build up the reports.

    I've had a search but couldnt find anything on the forum, manual or tutorials. I understand that maybe construct 2 is not the best application to attempt this in but I don't really have any programming knowledge.

  • You can remove the signature on the .apk exported by XDK. I had the same issue updating a CSJ app after updating and repackaging it with XDK to add online game modes.

    I did it by opening the .apk from XDK with winrar. Deleting the 'META-INF' folder.

    Then going through the usual steps of sign / aligning with old old keystore files from previous builds....

  • Hi,

    I am currently making a Soccer game based on the world cup. I have an issue when I set the CPU 'Cap' positions at kickoff. I am creating a random number, then depending on this number the CPU has several set formation positions for the 3 Caps. I then simply set the x and y position of each Cap. For some reason doing this forces the Caps to spins with an angular rotation velocity of around 2600. I cannot work out what sets this off and I have tried to replicate with a simple CAPX to show what I am doing?

    Does anyone have any idea what might set this off?

    https://dl.dropboxusercontent.com/u/631 ... error.capx

  • The launcher app will be on google play store or appstore. It will let you check for any errors. Have you tried using the C2 debug mode and checking something like the Splashdown value isnt changing to 1 before its called the goto layout?

    Otherwise if you can post a CAPX /example CAPX of the same thing someone can have a look to check.

  • Have you tried in the CJS launcher app to see if any errors are displayed in the console. Usually a white screen is something not working in CJS such as a plugin. What plugin's do you have in you app?

  • rekjl

    I get the same issues with al my XDK builds. Put the phone in portrait and open the app. Turn to landscape and you get a half black and white screen for a moment while it loads. I have also noticed that sometimes a splashscreen will display if you have loaded in images, even if you choose not to have one displayed. Happens on stable and beta builds for me everytime.

  • Hi guangzhen

    Many thanks for taking the time to look into this. I will update my apk this afternoon and retest. If there are any files missing then they are not being generated by either C2 or XDK build as everything should be made automatically?

    Ashley is there a chance that some clay.io files are not being exported properly for XDK? I remember there was something similar with clay and CJS were you had to implement some files into the exported zip file before cloud compiling it.

    THanks

  • Making the canon not a solid will make it look the same. It just stops it physically reacting with the canon and making the balls come out funny.

    'Minus Gravity' I meant the canons follow a path to the mouse but will not quite hit it 100% at the cursor as gravity makes the balls arc slightly.

Mayfly's avatar

Mayfly

Member since 24 Feb, 2013

Twitter
Mayfly has 1 followers

Trophy Case

  • 11-Year Club
  • RTFM Read the fabulous manual
  • Email Verified

Progress

13/44
How to earn trophies