abho's Recent Forum Activity

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  • I don't think you understand my question. I'm using a Retro styled game gph.is/2RTyHqx

    I don't want the weird distortions to happen when zooming

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  • can you give an example capx please?

  • I have a wave based game with no screen scrolling, and has a standard window size of 386, 306.

    Every wave the screen becomes a little bit bigger, and the world borders expand. (As to fit more chaos)

  • Actually that's a great idea. I'll do the square sprite thing

  • It doesn't erase the tile when your cursor moves to a different tile

  • I have a array linked to my tilemap.

    I want to generate multiple islands topdown that have enough space for the player to survive on before going to another island (building bases, etc)

    A lot of survival games use a world seed. Will this help me?

  • There is a for each instance thing, it's a system loop. Make a variable and add 1 to it every time.

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abho

Member since 21 Jul, 2017

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