AndreasR's Recent Forum Activity

  • Important update:

    Since Cocoon has shutdown their service, the game needs to be modified to work with Cordvoa CLI or any other build service! This is not included and will not be updated! Please, be aware if you purchase this item!

    The price has been reduced due to this restriction!

    Thank you,

    Best,

    Andy

  • Hi!

    I tried to replace the Cocoon plugins with the Cordova plugins. However some functions are missing in the Cordova plugins, so I decided to not update the game.

    However it should be possible to use the Cocoon plugins for the Cordova CLI Build.

    Just add the corresponding plugins to your config.xml. The plugins for Cordova can be found here

    npmjs.com/package/cocoon-plugin-social-android-googleplaygames

    For instance:

    <plugin name="cocoon-plugin-social-android-googleplaygames" spec="https://github.com/ludei/atomic-plugins-googleplaygames" />

    The game will be removed from sale on 01. May 2019.

    Thanks for all the support & sales!

  • Hi,

    sorry for the late respone.

    Not from scratch. The project is optimize for cocoon, however you can replace each plugin with the cordova plugin.

    I'm currently working on a cordova version, I can notify you here once it's done.

    Thanks!

  • I see your point. From this point of view, I have to agree with you.

    However if you should ever consider to make a "Rexrainbow Firebase Plugin" standalone package,

    I would think about to integrate it in my template.

    Of course, not the plugins themself but the updated c3p file. So every customer can decide to purchase the package from you to use the construct 3 version of my template.

    So if this is a deal for you, just contact me in a private message.

    Best,

    Andy

  • Hello. I ported the Firebase plugins to Construct 3 and I bought this Firebase Leaderboards template and tested this, and it works fine.

    Link: construct.net/en/forum/construct-3/general-discussion-7/construct-master-collection-en-139046

    Hi!

    Thanks for porting Rexrainbows plugins to C3. However I only use free plugins (as far as possible) for my templates.

    Also thank you for purchasing and testing my template with Construct 3.

    I recommend you to make separate bundles instead of one big bundle. Just my personal opinion.

    For instance, what would be the price for the "rexrainbow firebase package"?

    Thanks,

    Andy

  • Hi, how cool is the table. Congratulations!

    I will buy, but I wanted to know first if it works normal in construct 3.

    Waiting for reply

    Hi!

    Thanks for your interesst in my leaderboard template. Sadly rexrainbow has decided to not port all plugins to Construct 3. The firebase plugins do count to the not ported plugins.

    So it will work for Construct 2 only, for now.

    Best regards,

    Andy

  • Can anyone help me understand where it went wrong?

    Let me know if you need further info.

    Thanks in advance.

    You call the restore every tick with your code here. But that's not the root of your problem.

    In order to test IAP, you must upload your apk first to Google Play and download it via the store.

    If you just copy your exported apk to your device, it will not work.

    At least, this is how I can remember it.

    Best,

    Andy

  • One idea that comes to mind is to let the text box be normal and under a “text changed” condition you can check what was typed and limit it to numbers or numbers with decimals. Actually you could use float() with this too.

    textbox: on text changed
    compare: len(textbox.text)>0
    — textbox: set text to float(self.text)

    Hi,

    thanks for that hint. This could be a way.

    But I do not understand why the "Number" type does not support it from scratch?

    It's html, shouldn't be a big deal at all?

    Thanks a lot!

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  • Try: round(N * 100) / 100

    for 2decimal places, or 1000 for 3 decimal places, etc...

    source: construct.net/forum/construct-2/how-do-i-18/round-format-a-decimal-value-40540

    Thanks for the reply, but that's not what I want to achive. I want to allow the decimal input in a "TextBox" object when set to "Number".

    From sratch it does only allow interger.

  • Hi,

    I want to allow decimal or double numbers in a textbox.

    I set the type to "Number", but only integer are allowed.

    Is there a way to allow decimals (0.00) or double / float?

    Thanks a lot

  • hey

    thank you for your reply. I will send you my example capx file, although I'm thinking of trying different way of exporting my C2 project(canvas+ is not officially supported.. :/). Do you know which way is currently the best way for C2 Android exporting ?

    For construct 2 I always use "Cordova" as exporter. Then I build my game with cocoon.io.

    However cocoon is updating their whole cloud compiler, so it's currently not stable.

    A few friends of mines are using Cordova CLI build, but I have no expierences with it.

    I purchased a c3 license a while ago, therefor I'll focus on the build-in export service for android and ios for my next projects.

    best

    Andy

  • AndreasR

    Not so much crowdfunding as finding a developer and joint hiring them. So maybe crowd funding lol. However, after talking with Chadori, it seem the issue is a bit harder than we hope. Canvas+ doesn't support websockets, so even with a cordova plugin this may not work. See more here:

    https://forums.cocoon.io/t/cloud-saves-with-canvas/8190

    Now I got it. Well this is a limitation by canvas+, but not by Cocoon at all. WebView+ also can offer good performance. And if there was a working firebase plugin for cordova, I would switch to WebView+.

    It always depends on your game. Canvas+ isn't the answer to all performance problems ;)

    Best

    Andy

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AndreasR

Member since 21 Feb, 2013

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