AndreasR's Recent Forum Activity

  • I've been looking for this a while, but it seems in c2 you can only do it by having two different text objects, because the text inside can be only bold or normal, but not both at the same time.

    Yes, seems so

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I like Alpaca's! And I like the graphics in you game.

    Thank you very much for your feedback

    I'm glad you like it!

  • Hi,

    I want to set a few words in a "Text" object to bold in runtime.

    "This is a normal text but this should be bold and this normal"

    Is there a way to do this in c2?

    Regards

    Andy

  • Hi,

    I saw your comment on my youtube video.

    Have you setup your Google Play service completely on google play? also have you released the game service?

    Otherwise it won't work.

    You also can add your email to the testers and activate the game service only for beta / alpha testers. Then you do not need to publish the game service first.

    https://shatter-box.com/knowledgebase/c ... eplaygames

    Regards

    Andy

  • Please provide a capx example to get better help.

    I'm using this feature as well and it's working fine on my end.

    Have you setup the google play games service completely?

    Regards

    Andy

  • Hi!

    Is there a way to edit the css code for the background of the body in c2?

    At the moment I always need to adjust it afer export (index.html file).

        <!-- All margins and padding must be zero for the canvas to fill the screen. -->
    	<style type="text/css">
    		* {
    			padding: 0;
    			margin: 0;
    		}
    		html, body {
    			background: #000;
    			color: #fff;
    			overflow: hidden;
    			touch-action: none;
    			-ms-touch-action: none;
    		}
    		canvas {
    			touch-action-delay: none;
    			touch-action: none;
    			-ms-touch-action: none;
    		}
        </style>[/code:p7sqo22l]
  • It doesn't matter where you upload your game. If it includes the AdMob SDK your ad display counts and you get income.

    Regards

    Andy

  • About

    Paci is a happy alpaca living on a fancy farm with a lot of other animals. However some of the newborns like to play at the barn's roof. Paci have told them a milion time to stay on the ground, but they just ignored him.

    Now it's Paci's duty to have a look on the newborns, and whenever a baby falls down, to bring it safely to the ground. Thanks god Paci is soooo fluffy, he doesn't hurt the babies.

    Do you want to help paci? Start playing Happy Paci now for free!

    Download

    iTunes: Happy Paci

    Google Play: Happy Paci

    Screenshots

    -----------------------------

    FEATURES:

    » Colourful graphics

    » Easy to play, but challenging

    » Increase of speed

    » Funny and cute sounds

    » Play in day, dawn and night ambient!

    Stay in the loop!

    » facebook.com/TreshaBoxMobile/

    » twitter.com/TreshaBox

    Attributions & Credits

    Music by Ozzed from Ozzed.net; title "I Like Jump Rope"

    Thanks for the music

  • The code looks fine like said, what is about your setup on Google Play?

    Have you linked an apk file to your game service?

    Only then it will work, and only with an apk with the same bundle id / certificate as the associated one.

    Regards

    Andy

  • AndreasR thanks, It's may be super useful

    By the way, you can still advertise your app in Facebook without their SDK by using CPM system, but you can't use CPI.

    You're right, but then you also pay for clicks which do not result in an installation. So this method is better for your budget

    Regards

    Andy

  • You can use the Cocoon inapp Plugin,

    https://shatter-box.com/knowledgebase/c ... he-plugins

    Regards

    Andy

  • Hi!

    I made a guide for adding the Facebook Conversation Tracking SDK to your game.

    https://shatter-box.com/knowledgebase/f ... nstruct-2/

    It's recommended if you want to advertis your game with Facebook.

    Regards

    Andy

AndreasR's avatar

AndreasR

Member since 21 Feb, 2013

Twitter
AndreasR has 6 followers

Connect with AndreasR

Trophy Case

  • 11-Year Club
  • x11
    Popular Game One of your games has over 1,000 players
  • x17
    Coach One of your tutorials has over 1,000 readers
  • x2
    Educator One of your tutorials has over 10,000 readers
  • Email Verified

Progress

15/44
How to earn trophies