oosyrag's Recent Forum Activity

  • dropbox.com/s/zkb8xrwonana9yb/sliderscaleexample.c3p

    Should work fine. You probably have a picking issue.

  • First thing I would check is if the target has CORS enabled.

    See the "Making AJAX requests cross-domain or in preview" section in the manual page.

    construct.net/en/make-games/manuals/construct-3/plugin-reference/ajax

    If CORS is not enabled (default), the server will block AJAX requests from anything that isn't hosted on the same domain/server.

  • Have you confirmed that the array is loaded properly? What are you using to check, array.indexof()? If the string has to match exactly, make sure you're not adding any unnecessary characters like spaces when populating your array.

    Also it might be worth trying to use the dictionary object and the "Has Key" condition instead. I suspect it could be significantly more efficient for searching through large amounts of strings, although I haven't tried it myself.

  • "Please install the missing plugins, behaviors, or effects and try reopening the project."

  • Try adding a For Each 'Couve' inside the function. Either that or you need to pass the Couve.UID as a parameter to the function, and pick only that instance within the function.

    Or just do away with the function altogether. Basically a function resets picking.

  • If the host creates a synced object, that object will be created (and positioned, if set) the same way for all connected peers as well.

    If not, you did something wrong.

  • You did not provide enough information.

    If you're making a multiplayer game, follow the multiplayer tutorials properly and you'll know how to have objects synced between peers.

  • Canvas snapshot should not need the camera. I believe only the User Media object would.

  • Each company should have detailed documentation regarding their requirements and definitions of data collection and security. You should refer to each relevant policy.

  • See Rojohound's first post.

    Multiply the number of degrees per second (speed) by the number of seconds since starting. If the number is over 1080 (360*3), then you have completed at least three rotations.

  • Try Construct 3

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  • Was exploring the website and realized it's really difficult to find a link to simply launch C3. The homepage link to "Launch C3" takes you to the "Try now" page, which includes links for guided tours and examples, but if I wanted to launch without either of those, I have to click the link for "Latest updates" under the Construct 3 menu, click through to the latest stable or experimental, then click the launch button just to get in to C3. On the latest stable, the launch button isn't even on the screen at first and requires scrolling to see because of the video embed.

    Just some accessibility feedback.

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oosyrag

Member since 20 Feb, 2013

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