I'm admittedly a bit of a purist in that I try to work with the base functionality of C2 as much as possible, but I think I've run into a wall.
For the purpose of line of sight/visibility effects, I need triangles, which don't transform well as normal sprites (ref:http://www.redblobgames.com/articles/visibility/).
Are there any ways to go about this without plugins? I'm familiar with ShadowLight/Casters, but those have certain limitations (as far as effects/blending) and I worry about the performance.
I'm assuming I need to use canvas or paster. What are the purposes/advantages of each? Which would be more suitable?