oosyrag's Recent Forum Activity

  • Ok so you're using a 1d array? First off I would suggest using a 2d array. So each set of data has its own x index, and Name would go in y0, text in y1, and variable in y2.

    Actually you probably wouldn't even need the name at this point, just use the x index of each set as an identifier. I can put together an example for you if you provide me with the project file to import into the array.

    Otherwise, you can use loopindex and %3 to get every third value in a sequence.

  • Reset happens implicitly - if you stop the timer, it won't trigger the on timer condition. When you start the timer, it will be at whatever time you set it for.

  • Specifically webrtc support on Apple devices? Unfortunately that's not something anyone not at Apple can just make it work. On the bright side, I'm pretty sure it will inevitably come.

  • I'll add some to the positivism

    Tom

    A couple years ago I thought your presence here seemed rather useless (couldn't see your contribution to scirra).

    Now I've been gone and out most of the last 18 months, but man, you've stepped up.

    Nice forum presence and arranging a wildcards of things ... Nice work ^_^

    P.s. add a new blog occasionally (personal interest ones)

    From what I understand, Tom is the webmaster. So you definitely saw his contribution a lot!

  • I honestly don't understand how Scirra gets get any work done while being so active on the forums and actually responding to the Highly Emphatic Consumer crowd. I haven't been productive at all this past week at all >_>

    On a side note, since there doesn't seem to be anywhere else proper to mention it, are you still going to do away with Scirra as a name? Seems strange to refer to the company as Construct, I can't do it. Or maybe the Construct Team. But Scirra still rolls off the tongue (keyboard?) easier.

  • Here is my favorite example, although I can't profess to understand how it works.

    Regarding broken links - a recent change to Dropbox changed the way public links were handled. If you pm the poster they can usually update the share to get it working again.

  • Curious, it works fine and has full functionality as dedicated host, regards if you're running it in nw.js or a browser tab, so wondering what the problem is there. Is not like clients ever see what the host sees, depending on how you approach it.

    Also, what is the benefit of running for own signalling server? Honest question, I really don't see it.

    The main question I guess would be what exactly you want to see improved and how?

    The solids issue you mention is hardly unique to multiplayer projects, and there are logical workarounds. Also it will likely be addressed in a C3 runtime update, which is planned for the future.

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  • Hmm yeah that was off the top of my head. I know there are ways to implement it where they don't overlap at all, but I forget the details. Try a search.

  • Should work. There is an audio scheduling example in the new projects dialogue you can refer to.

    Otherwise upload an example of what your have done so we can check it.

  • Use a timer behavior. Start on each key pressed, stop and reset on e key released. On timer completed, success.

    Use timer expressions to represent the time remaining if you want.

  • Most straight forward way is using families. Put the sprites in a family. On Sprite collide with family, push out Sprite with custom movement.

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oosyrag

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