Biino's Recent Forum Activity

  • Ah, yeah that is a lot more difficult. The main problem you have in the capx file is the way you set up the angles of the body parts in the beginning. Look at how I have set them up, all angle 0 and facing right.

    I have a beginning here for you, don't want to do everything for you haha :P

    Good luck

    Donwload it here

  • It is actually quite simple. Set the angle of the arm to Mouse.X and Mouse.Y

    Good luck with your game

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  • Have you got the right event? On mouse click? Maybe you could also try "on button released" if that one does not work

  • If the enemy hits the wall just set the X or Y like -100 or +100 from the wall?

  • Do you have a different layout for each level? If that's the case you have to work with global variables and store the data in those variables for each level and when you than restart a level first check the global variables to see if a carrot is gone.

  • Add another condition to the collision with the enemies and check if the health is bigger than 10.

    The reason why the button won't appear is because you've set it to invisible, you need to set it to visible.

  • It already looks nice, just begin by adding some props like lanterns and trees, it will be a good start.

  • If you want it to fall straight down you must set the bullet angle of motion to 90. If you really want it to fall you can play with the acceleration or just use the platform behavior.

  • This is awesome, I'm gonna start developing monday.

  • I wrote a tutorial on my blog on how to use construct 2 to create a pokemon battle system. This first tutorial goes about the basics, in a new tutorial I will add more complexity to it.

    Check it out here

    The demo is also in the post.

  • Art looks nice so far :), I like that style

  • Can I only play OGG video's in node webkit because when I use mp4 it works in browser but when I export as node-webkit it does not play.

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Biino

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