tarek2 I apologize for not responding sooner, I haven't been feeling well the last few days. The events 20 and 21 I didn't actually have them in at the same time when I was testing, I just put them in for the screen shot to show the two ways that I had tried to do the < 0 health event is all.
Ok i think I get what you mean, I created a new event for the fight that was outside the event where the tile that called the detection and spawned the enemy, so it is no longer dealing with the reference point for the tile id that actually spawned the object.
I feel like an idiot, that is so obvious now after looking at the example project you posted. And thank you for that by the way. If i could recommend you for some kind of forum award for being helpful I would definitely be doing that.