I want my turret to shoot a target and after it hits it(once) change to a different target in range.
I got a instance variable on the target that changes when it gets it.
But i don't know how to make the turret stop shooting target with X=1 and instead change to a target with X=0.
It just keeps shooting till its out of range.
Help ? <img src="smileys/smiley4.gif" border="0" align="middle" />