aisyah24's Recent Forum Activity

  • Hi!

    Thanks for your reply. I can't find the looping that you mentioned to disable for the sprite. I will try your suggestion for the event sheet. I am using a free edition of Construct 2. Don't know it that will help much.. <img src="smileys/smiley24.gif" border="0" align="middle" />

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  • i did it something like this when i "set animation". methyOrangeOnDropOnAcid.MethylTwo

    is this right? i can't seem to get it right.

  • Thanks for the tip. Still trying to familiarise with the website. :)

  • Hi,

    I have imported 2 different sets of animations in a sprite. How do I call the different animations to start and stop playing in the event sheet? The default animation keeps playing and I haven't been able to find any tutorial on how to overcome this. Can anyone tell me how to do this step by step?

    Thanks! :)

  • Hi,

    I have imported 2 different sets of animations in a sprite. How do I call the different animations to start and stop playing in the event sheet? The default animation keeps playing and I haven't been able to find any tutorial on how to overcome this. Can anyone tell me how to do this step by step?

    Thanks! :)

  • Hi,

    I have 2 different sets of animations in a sprite. How do I call the different animation in the event sheet? The default animation keeps playing and I haven't been able to find any tutorial on how to overcome this. Thanks! :)

  • Hi!

    Thanks for your reply. I will try ask Kyatric on how to do the animation. Or maybe you can post up a tutorial on how you do this? That would be very helpful. Thank you :)

  • Hi!

    Yup, i did set animation, but it didn't work as how i want it to be. Do you use instance variables, by any chance? thanks :)

  • Hi,

    I have 2 different sets of animations in a sprite. How do I call the different animation in the event sheet? The default animation keeps playing and I haven't been able to find any tutorial on how to overcome this. Thanks! :)

  • Hi,

    I have 2 different sets of animations in a sprite. How do I call the different animation in the event sheet? The default animation keeps playing and I haven't been able to find any tutorial on how to overcome this. Thanks! :)

  • Hi!

    I noticed that your drag and drop example, actually has specific areas for the draggable elements to be dropped into. As in, objDiamond is set for objDiamondTarget.

    I would like to

    1) make draggable elements able to to be dropped into any droppable areas. 2) And if it overlaps with another element, it will revert back to its original position.

    Which part of your event sheet explains these points?

    I hope to hear from you soon.

    Thank you. :)

  • Hi!

    I came across your example. It is very helpful. The only thing I'm having trouble understanding is, the expressions part. Like how do you determine the position of the area which you want the draggable elements to be reverted back to if it overlaps with another element...?

    Can I just set the position manually without all those expressions?

    Do you have a tutorial on this example?

    Thank you so much :)

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aisyah24

Member since 1 Feb, 2013

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