khelaghor's Recent Forum Activity

  • Thanks newt for your prompt reply. problem is we've done a ton of educational animations in flash and its quite impossible to convert them all. The only thing I'm currently needing from construct 2 is the collision and physics behavior. I don't have enough points to show you an example or share a link. But I only need a slight part of molecular physics to show the students the molecular behavior. If you kindly helped me with this issue I would be grateful all my life. We're an animation studio and have done a lot of works in adobe software. So, we might go bankrupt if we try to convert all those animations again into spriter or another software. I was thinking of using <iframe> for the animation. Do you think it'll be good? Thanks

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  • I have a question for you. Do you have any plugin to import .svg animations in construct 2? Or could you suggest how can I use animations from flash into my construct 2 game? Some of my animations have multiple layers and becoming very complicated while exporting them to png and if I import them to construct 2 the browser chocks and does not run at all in all devices. It would be great if you'd give some suggestions regarding this. Thanks

  • Hi,

    I want to integrate svg animations in construct 2. I've tried Pode svg canvas plugin but it does not allow me to import complicated animations or I couldn't do it . I've been animating in adobe animate and flash for a long time. Turn out construct 2 is the only game engine I found which is very stable in terms of exporting HTML5 games. It would be a life savior if I could integrate construct 2's physics based objects into my animation. Right now I can export to HTML5 from adobe animate but I can't make any physics based object or even if I do there are a lot of limitations. What I want to do is, using a <div> tag in the exported HTML5 file from adobe animate and integrate construct 2's exported file file into that <div> tag. Anyone has any idea on how can I integrate adobe flash animation with construct 2? That could save a lot of work and time. Thanks

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khelaghor

Member since 3 Apr, 2017

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