I don't want to rub salt in the wound, but the official response is most likely to be the importance of keeping backups and saving progress periodically. We all learn the hard way.
You can set a local variable at each sub event to keep check of the loopindex on that nested loop, then reference that variable instead of loopindex.
R0J0hound
You were right, moving the javascript code to the new inbuilt scripts fixed the problem.
Another really great example.
I just got around to trying your example, in C3 it looks like this;
I'm guessing it has to do with the javascript text width code?
Making that in C3 would be a cool project.
I've been doing something similar recently, a flow chart designer which focuses on variables.
https://www.dropbox.com/s/zx571o10146fznk/varflod.gif?raw=1
Develop games in your browser. Powerful, performant & highly capable.
I think dialogue designer comes close to what you are after.
https://www.construct.net/en/tutorials/dialogue-designer-construct-2624
Tokens start at index 0 (0,1,2,3,4) , and your first var is 1 (1,2,3,4,5), so all variables are being reduced by 1.
I haven't been keeping up with all the recent 3d additions so don't know if it can be done natively now, but i know it can be done with the funkyquadz plugin
https://kindeyegames.itch.io/aos-loss
Desktop version is obsolete. The only advantage it had was saving project files and selecting the save location, which are now also available in the bowser version. I don't believe there is any difference now.
I have no experience with M1 macs so can't comment on that.
Front page still broken as of October 2018. https://github.com/Scirra/Construct.net-website-bugs/issues/143 Will it ever be fixed?
Front page still broken as of October 2018.
https://github.com/Scirra/Construct.net-website-bugs/issues/143
Will it ever be fixed?
That did it lol. Great front page!
github.com/Scirra/Construct.net-website-bugs/issues/143
Excellent. Thanks very much.
Will try to learn from this.
Member since 29 Mar, 2017