Haven't had a crash with construct in a long time, but the latest beta is crashing for me consistently.
Error report information
Type: unhandled exception
File: editor.construct.net/r295/main.js, line 1732, col 149
Message: Uncaught TypeError: Cannot read properties of null (reading 'then')
Stack: TypeError: Cannot read properties of null (reading 'then') at Ui.g.Hb.tDa.Ad (https://editor.construct.net/r295/main.js:1732:149) at HTMLElement.Td (https://editor.construct.net/r295/main.js:1728:398)
Construct version: r295
URL: editor.construct.net/r295
Date: Wed May 18 2022 10:23:14 GMT+0100 (British Summer Time)
Uptime: 825.5 s
Platform information
Product: Construct 3 r295 (beta)
Browser: Chrome 101.0.4951.64
Browser engine: Chromium
Context: webapp
Operating system: macOS 10.13.6
Device type: desktop
Device pixel ratio: 1.5
Logical CPU cores: 4
Approx. device memory: 8 GB
User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_13_6) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/101.0.4951.64 Safari/537.36
Language setting: en-US
WebGL information
Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)
Numeric version: 2
Supports NPOT textures: yes
Supports GPU profiling: yes
Supports highp precision: yes
Vendor: Google Inc. (ATI Technologies Inc.)
Renderer: ANGLE (ATI Technologies Inc., ATI Radeon HD 5670 OpenGL Engine, OpenGL 4.1)
Major performance caveat: no
Maximum texture size: 16384
Point size range: 1 to 2048
Extensions: EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_norm16, KHR_parallel_shader_compile, OES_draw_buffers_indexed, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw