RetroDaddy's Recent Forum Activity

  • I notice that C3 put all sprite and sprite font and 9patch image to atlas.

    So if we use any of the image in loader layout, the compelete sprite sheet of that image will load before loading progress begin.

    For example if the final export contain 3 sprite sheet, and loader use some image(maybe just one logo), at least 30% of image resource is loaded before preloading progress start.

    Is that true?

  • Can anyone comfirm that Chromium 67 build event sheet UI is lagging?

  • Ok, so it need your phone to have webview updated?

    then it's better to show some message that webview need to update.

  • webm decode fail under cordova android debug apk.

    Failed to decode audio 'media/touchhz.webm': EncodingError: Unable to decode audio dataC2AudioBuffer.onDecodeError @ c2runtime.js:30271(anonymous function) @ c2runtime.js:30196
    c2runtime.js:30271 Failed to decode audio 'media/hzlanded.webm': EncodingError: Unable to decode audio dataC2AudioBuffer.onDecodeError @ c2runtime.js:30271(anonymous function) @ c2runtime.js:30196
    [/code:zxeeu5sj]
    Is there any workaround or should I report it as a bug?
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  • HI ! I am both C2 and C3 user, but v1.3 plugin on store is the old one, no c3 plugin in it ...

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RetroDaddy

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