thanks guys ;)
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Help me, do not know what resolution is best for my all generation iphones and ipads. Should i draw a different size images and to load them depending on what phone&ipad do i use?, and how to do it? or draw is always high resolution and scale it up?
cocoonjs launcher demo "box2d" im using 60object and fps is 50, then i export from construct i cant use 20obj because fps drop to 20:/ how its impossible construct using box2d to i dont get it...
then im playing game on my iphone i get warnings from cocoonjs launcher
"-not found getElementById: c2canvasdiv" what is this?
Member since 26 Dec, 2012