BluePhaze's Recent Forum Activity

  • For construct 2 you have to use the iFrame plugin by Pode.

  • To submit for the app store you need to follow the tutorial on the Ludei site on using the XCode project that is in the zip file. You need to have a Mac with Xcode in order to put games in the app store.

  • You don't submit a zip file to the app store, you submit an apk file... there are quite a few tutorials on it. Look for Cocoonjs + Android, or just the tutorial on creating games for android. The site search feature is your friend...

  • I believe it does but I may be wrong, I haven't used crosswalk yet.

  • I always have a layout in each game called "Sandbox" that I throw one copy of all objects into. This makes it so much cleaner not to have to have objects off screen on all my other layouts prior to creating the instances of them in events.

  • A couple of things I have seen in the past cause the game to not load after the splash screen: Sound files triggering that are corrupt or not properly formed (or just wrong format for that platform), WebGL shaders that do not work on that platform, Large File size that blows out memory when the game loads...

  • The problem is in how it is signed, if you want to update an existing game the signatures on teh APK signing must be the exact same.

  • There are plenty of tutorials and forum threads covering this. I highly suggest you go through them to see what works best for you.

  • I loved the ship and weapons parts in the first pack, but I have to be honest, I found the platformer tiles to be very low quality. Unless there was an update after I bought the first pack. Most of the tile sets I could never use in a game that I would share publicly. Not trying to knock it or anything, just hoping that the tiles in #2 are leaps and bounds better. The weapons and ships pretty much made the first pack worth the price anyway.

  • pixel perfick Do you have proof you exist? Just kiddin, yeah, who knows...

  • Yeah, it's pretty frustrating. I was less than 2 weeks from hitting the everyday for a year achievement

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  • If you are running 64bit, you need to have the 64bit java installed as well. Minify kept giving me errors though I had Java installed, I found a note that said you also need the 64bit version installed if you have 64bit windows. Apparently the default Java Download only puts the 32bit version in place. You have to actually go to the downloads section of the java site and download the 64bit version as well.

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BluePhaze

Member since 20 Dec, 2012

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