gamecrafter's Recent Forum Activity

  • Thanks so much for your help.ill try all the suggestions that where given to me and report back.

  • Each level has ten waves,lets just say level one has 150 enemies over the ten waves,then the level is over,but in my case the level is not ending after all 10 waves are complete.can I use the count,for the whole 10 waves to count 150 enemy's.

    Thanks everyone for helping me,I couldn't have got this far with this awesome comuinity,I'm learning so much making this game.

  • Hi,Where is object count found? I cant locate that,that sounds like what I need.

  • That's interesting,I didnt think If enemies were kill at the same time if would not register correctly,I'll try what you said,thank you

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  • Thanks the bosses are best killed with barracks towers and mines.

    Why am I getting that bug? I'm so confused,has my browser anything to do with it?

    When I test on contruct I get no bug,but on itch.io my game does not end after the waves are complete for each level,2 other people have told me they also experienced that bug.im thinking to upload my game on another website to see the results.

  • Yes as of now the issue only happens in itch.io also itch.io does not save a local highscore after closing the game.can you test one of the levels for me and see if you have the same issue,you can find the game in forum under contruct 3 creations or else search for it on google.

    "Crazy Wars TD"

  • After do alot more testing and playing my game in debug mode to track the global variable,it is working fine,the problem seems to be on itch.io not ready my global variable.anyone else having that issue with itch.io

  • So are you suggesting not to use wait when my condition is met,is there something I don't know abut wait?

  • Ok that worked on the first try,I'll give it a good test tomorrow when I'm working on my game again.

    Thank you.

  • Thank you for the quick response,I'll try that now and see if it works

  • Global variable "enemys dead = 0"

    Enemy health = 5

    Player bullet collide with enemy subtract 1 from enemy health.

    Enemy health =< than 0 destroy enemy add 1 to "enemys dead"

    "Enemy on path arrived"

    Destroy enemy.

    Add 1 to "enemys dead"

    So if 10 enemys are killed and that is = to the global variable "enemys dead"

    I want the level to end.

    it works 80 percent of the time, but then it fails.

    Do you have a suggestion on how to achieve this.

  • Hi all,I'm having a issue with my tower defence game and I need some advice,basically when I start a level and clear all the waves,the level is not always ending,sometimes it ends sometimes it does not,

    I have a global variable set up.

    On enemy death add 1 to global number.

    When global number is achieved wait 3 seconds go to layout.

    Sometimes it works,sometimes it does not.

    Can someone please give me a way to figure this out,its really messing up the game experience for the people testing it for me.

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gamecrafter

Member since 20 Dec, 2016

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