PudgyPlatypus's Recent Forum Activity

  • Problem Description

    When exporting to PhoneGap there is an option "hide status bar". If you compile this for iOS on Adobe Cloud Compiler the status bar is still shown. I actually copied this all from the Closed bug for this because it is still acting exactly the same after updating to r183 so wasn't too sure if there was something else I needed to do for this to work now.

    Tested on iOS8, OS version 8.0.2

    Attach a Capx

    not required

    Description of Capx

    not required

    Steps to Reproduce Bug

    Export any project (could even be an empty one) to PhoneGap

    Select "Hide Status Bar"

    Compile and run on iOS

    Observed Result

    Status bar still shown

    Expected Result

    Status bar should be hidden

    Affected Browsers

    iOS (PhoneGap)

    Operating System and Service Pack

    C2 on Windows7 64bit

    Construct 2 Version ID

    r183

  • Awesome, I thought I was doing something wrong. Thanks Ashley !

  • cranberrygame Thanks for the reply Cranberry. It was interesting, I just needed to restart my Construct 2 client to get the Toast plugin to work so that's good.

    But then I realized I still have a problem with the Social plugin. The only difference I can see is that the Social plugin requires the edit to the index.html file (correct?) and put that <script> in there but depending on where I put it seems to make the app behave differently. Most of the time the app just comes up to a black screen or other times when I put the <script> line in the html file underneath all the other <script> lines for jquery and such it just starts up normally but doesn't pull up the social things. I even tried this with the example file so I'm guessing it is something I'm doing with the index.html file that is the problem. In the doc it says to put it at the header but it seems like all the other Javascript calls are near the bottom of the body. Maybe I just need to see an example of an index.html with the <script> line added to see for myself? Any ideas?

    Thanks!

  • So I have been trying to test out with Phonegap build with not much luck and was just curious on what I'm doing wrong.

    I added the Toast plugin and just a simple button to open a toast message but nothing happens. Here is what my App looks like on PhoneGap Build site:

    (Sorry for ridiculous size image, I don't know why it's so huge..)

    [attachment=0:1ktqmgz6][/attachment:1ktqmgz6]

  • cranberrygame Scratch what I sent in my PM, I was able to get my old email account. Thanks!

  • What exactly do I need to do after purchasing the plugins? I'm not sure if I had an old email set up with my Paypal so I was just checking to see if it's just an email or something?

    Thanks and excited to get some of these plugins working for my app

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  • just curious, are you working on Cosmochoria full time or do you have a full time also?

    I'm only 27 but having hard time balancing between my full time database consulting job and trying to finish the many projects I have started. Also my terrible ADD does not help keeping focused on projects.

    I'm hoping for a nice break in a couple of my games when I finally release them to do marginally well which then I would take as a sign to maybe cut down some hours at my other job to hopefully work on more games.

    Either way though, i really enjoy just trying out random things in C2 and playing around with them. I always go back and forth with just trying to force myself to learn Unity but it's such a huge investment of time and effort when I think C2 has more than enough capability to create great games.

  • Like Silverforce, I'm at work so I cannot try it out yet but it definitely looks really good! I love me some tank battles, keep it up!

  • I'm not exactly sure what that means? I'm just using one of the basic functions of C2 that works perfectly fine with my php on a server through the browser, CocoonJS app launcher but refuses to work when it gets into their hands and they compile it.

    There is no way that all of the games compiled through CocoonJS do not use any AJAX in their apps, or am I just being too hopeful here?

  • Please please please tell me someone has gotten a CocoonJS game compiled through their website that can actually use AJAX to get data from a server?

    This has become quite frustrating, especially since the AJAX commands work great when just using the CocoonJS app to play my game...

    And yes, I have the cross domain setting in my php file on the server, it works great until it actually gets compiled through CocoonJS...

  • Yea that looks great and that's awesome you don't mind sharing the Capx! I would definitely love to see how you did some of that. Nice job

  • Looks fantastic AndreasR Keep it up!

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PudgyPlatypus

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Member since 13 Nov, 2012

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