bladesquad's Recent Forum Activity

  • did you try now? i think i fixed that

  • hi randomexile, could you please add my website and blog ?

    bladesquad.com

    bladesquad.canalblog.com

    i'm professional games artist/animator, in freelance and ready for serious purposition of casual games (multiplayer casual type in preference)

    thank's!

  • hi helladen, im pro artist and games animator but im interrested on casual mini games that doesn't take much time in developement, and especially the multiplayer type, if you are interrested in same thing then maybe we can make a deal together.

    my website and blog : bladesquad.com

    bladesquad.canlblog.com

  • Oh ! thank's Cherico that's exactly what i was looking for, and btw, her's what i wanted to do : bladesquad.com/sleepwalker1

    and thank's again i'll try with this version. :)

    ps: you have to select "climb" and then, select one of the characters, he will move allover the walls to activate the door :)

    just got another issue is that sometimes it select two chars instead of one. im actually trying to fix it, in case u have an idea.

  • not yet, but yes, it could be good idea, i'll try something with it.. thank's :)

  • Hi all, i have a question about physic behaviour,

    i want to know how can i create an object that i can hook on another object ?

    i tried with revolute joint but it doesn't seem to work.

    the example i can give is in transformice.com

    <img src="http://www.bladesquad.com/physicjoints.jpg" border="0" />

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  • great dude! thank's it helps a lot <img src="smileys/smiley32.gif" border="0" align="middle" />

  • Hi, i'm working on a game by starting to make AI players who can walk allover the platform even on wall or roof by using left or right simulation.

    i made a picture explaining what i'm looking for. <img src="http://www.bladesquad.com/platformer.jpg" border="0" />

    thank's for advance.

  • Hi, i have an issue with my AI player, i made bullet behaviour for the gravity and 2 behaviour 8 directions that 1 for left and right and the other up and down, and toggle between them in case the player can change the gravity angle.

    normally the player change direction whenever he overlays a wall, but in my case he only stop or go throught the wall after overlay.

    could anyone help me how can it go in left when he overlays wall?

    thank's.

    PS. here is the capx : bladesquad.com/gravitytest.capx

  • thank's whiteclaws i'll do it right when i get some issues, but for now the game is paused (many works to do actually)

    i will surely need help when i will do the online score saving and ladder things with integration to some platformes.

  • thank's Naji and paixnidia, by the way, i added some feature for my actual project bladesquad.com/sleepwalker

    you can check there for updates !

  • Hi everyone, and happy to be amoung scirra community, i just discovered Construct 2 and think is the best framework ever!

    Sorry if this is not the good place for this king of post, i just didnt find where to post it..

    im graphic artist and already worked for many online games and known compagnies.

    Actually i'm trying to work on my own game project by using construct 2, but heaving multiples issues being bad on this stuff, i'm looking for someone who is interrested working on my actual project named "Sleeperz" it's a mix of platform game and lemmings.

    my little demo is at bladesquad.com/Sleeperz

    for those who are interrested, just send me a pm with some of your references.

    my website : bladesquad.com

    blog : bladesquad.canalblog.com

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bladesquad

Member since 8 Nov, 2012

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