Boomlet's Recent Forum Activity

  • Ok, that's interesting, thanks. Arrays I'm ok with but I'm a little unsure about the pixel tracking. Would you be able to elaborate a little more about how I might do this?

    Thanks

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  • Thanks. If it helps with efficiency/CPU I should add that I will be limiting the number of circular sprites that can be displayed on screen at one time. Probably no more than 20. If needed, I could reduce this even more.

  • Hi

    I think this may be my first post on here so - hello!

    I�ve been using C2 for a little while now and thanks to all of the amazing tutorial and forum posts by the community, have managed to figure out everything I have needed to without having to resort to the forums - so thank you! I have however, now reached a point where I am not really sure how to continue and as such would be really grateful if someone could give me a little nudge in the right direction as to what I might need to do.

    The demo I have is quite simple. Every time you touch the screen it creates a circular sprite (which scales the longer you hold it down � effectively a brush). I also have a different sprite (say a rectangle) on screen that will eventually be covered by the circular sprites if enough are drawn over it.

    What I am try to achieve is this:

    I would like to detect when the rectangle has been completely covered by circular sprites as illustrated in the image attached below.

    <img src="https://dl.dropbox.com/u/57403205/TestExample.png" border="0" />

    I have tried visibility, overlaps and have looked at some of the LOS tutorials, but none seem quite right for my needs. Is there anything in Construct that might enable me to come up with a workaround?

    Thanks in advance

  • Hi

    My name is Nick and I'm a UK game developer. Just started using Construct for quick prototyping of ideas and have been very impressed so far.

    Have managed to pick up quite a lot in a short space of time, but may now be approaching the point where I need the help of experts!

    Hope to talk to people more soon.

    Cheers!

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Boomlet

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